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roblox

Scripting
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Started with Luau back in early 2017, and since then, I’ve gotten pretty good at OOP and different frameworks like Knit (RIP). I also use modules like ProfileService, Promises, and Maid a lot.

TypeScript
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I’ve worked A LOT with RobloxTS , Flamework , and other libraries like React-lua, Rodux, and Maid. I use these regularly in my own projects and for games I work on.

Debugging & Performance Improvements
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I do enjoy optimizing and improving code, so I’ve spent a lot of time working with Parallel Luau and debugging tools like the MicroProfiler and LuauHeap. I can track down memory leaks, fix performance issues, make reports, and consult on game performance.

Exploit Prevention
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Got a ton of experience designing and testing anti-cheat systems as well as making sure games are secure.

UI
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Been improving my UI design skills over the years. I have experience with React-lua and Fusion.

Translations
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Native Czech speaker, so I can translate texts or entire projects between English and Czech.

Programming
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Besides Luau, I’ve worked with JavaScript, TypeScript, C, C#, and even a bit of Assembly.

System Administration
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I’ve got hands-on experience with system and network administration, managing both personal and production servers. I also run a Czech Minecraft semi-vanilla server that sticks to the “old-school” Minecraft feel.

Tooling
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Among other stuff I do have experience setting up automated code testing, working with git, automatic code code deployment to Roblox, and other stuff.


My Work
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Emergency Hamburg
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  • TypeScript Developer | System administrator
  • Nov 2023 - Oct 2025
  • Game: Emergency Hamburg (👥 950M+ visits / 350k+ 👍)

I’ve worked on Emergency Hamburg for almost 3 years, during which I’ve worked on large features such as our custom private server system, bank system, and many smaller features. I did help with investigating & improving performance issues, fixed bugs, and also managed our backend infrastructure.


Nourity Corporation
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Worked on updates & fixed game-breaking bugs after the previous dev left. Also helped with other studio projects.


Rails of Ostrava
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  • Luau Developer | UI Designer
  • Apr 2020 - Jan 2021
  • Game: Rails of Ostrava (👥 4.1M+ visits / 7k+ 👍)

Worked on the tram spawning system integrated into the main menu and some other things.


Spirit Airlines, Inc.
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  • Luau Developer
  • Feb 2020 - Jun 2021

Helped fix a ton of bugs, patched exploits (mostly missing server sanity checks), and cleaned out backdoors.


More…
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Looking to contact me? Go to the Contact page, want to see more information about me? Go to the About page.

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